June 2009

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In case you’re wondering what Ellis’ Keystone is in the Giest: the Sin-Eaters quickstart, here you are.

Excerpted for posterity, from Christopher Simmons, the author of the quickstart:

According to my notes, it was supposed to be a vulture’s skull on a leather thong that gives him a +3 to his Grave Dirt effects (Grave-Dirt Caul and Grave-Dirt Rage) and allows him to spend 1 Plasm to increase his Survival by 1 point, up to a maximum of 5.

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Somebody— specifically Matt McFarland, one of the fellows who’s written for many White Wolf games— happened to playtest Geist: the Sin-Eaters. This same fellow happens to write up games he runs and/or plays in in his LiveJournal, and Geist is no exception.

The long of it is here. The short of it is that every Monday, Matt’s going to unlock each of the eight entries devoted to the Geist playtest. The first one’s here.

Give it a read. It’s well worth a moment of your time.

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My last post was a lot of facts without much of my opinion, which I feel obliged to share. That’s what blogs are for, right? Right?

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So let’s see. At the outset, it’s good to keep in mind that the quickstart is short on many details. Like the ones for previous games, it’s juuuuust enough to let you and your friends play the game in question. Nevertheless, it’s a good read, and if you can get your hands on it, I recommend it. (I expect sooner or later the folks at White Wolf will put up a PDF of the quickstart.)

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Despite all of the dry spells in updating, it looks like this blog has been around for a year. Coincidentally, that’s about 100 roleplaying-related posts!

Go me?

For those of you into RPGs, this is a friendly reminder: it’s Free RPG Day! Of particular interest to me are two things: the Geist: the Sin-Eaters quickstart and the D&D 4e module Khyber’s Harvest.

Needless to say, I cracked open Geist first. I’m on a few pages in but it’s really cool so far. For those of you familiar with the old World of Darkness, imagine something like Risen except designed to be sustainable. That’s my initial impression so far, at any rate.

I’ve got a friend in town, and perhaps enough people around that I could actually run again of it tonight. We’ll see, won’t we? It’d be a challenge for me, but if there’s enough diggity demand, I’d do it.

Oh also I got my hands on a copy of Spirit of the Century. My friend Alex talked it up, and since my local store had 10% off, the price was right.

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As much as I’d like to sever all ties from Windows, there are a variety of reasons that I can’t. On the bright side, Windows 7 is coming out this year, and purports to fix some of the problems with Vistas well as making some long overdue UI changes. One of ‘em is the new taskbar, which I’m actually interested in.

Of course, I’ll have to wait until October. Even then it’s rumored to be comparable in price to Vista, an expensive proposition if you have a machine that works fine already. If you’ve got Vista, you might be in luck! I do not, so I’m not sure what my plan is.

However! You don’t have to wait to get some of those features, as some enterprising fellow on the Internet is writing various apps that port newer features of Windows to older versions.

In particular, I’ve been using ViGlance. I’ve felt for a while that the taskbar is untenable with more than a few applications open, so this solves that problem nicely by grouping them under icons and, on hover, allowing you to choose from a list of windows that app.

It’s not complete yet: you can’t pin programs to the Dock Taskbar, and there are no previews on hover. Even without these features, though, I would recommend it.

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More topics!

Until now, I’ve mostly used this blog to post about roleplaying. Now things are gonna get serious. That’s right: I’m going to start writing about computers.

A lot of it might be snippets of code as much for my own reference as anyone else’s. Other things might talk about horrible problems I’m having and how I fixed them, like the first post up on this site.

This doesn’t mean roleplaying stuff is dead— I’ll still write about it now and then. Right now, though, I’ve got technology on the brain, and so I’ll more than likely share some of that with the Internet.

All right, so maybe I’ll finally use this space.

If you’ve tried to get IPython working on Mac OS X Leopard (that’d be 10.5, and 10.5.7 in particular) with an Intel based CPU, you’ve probably had some problems. I know I did! Let me cut to the chase, with a more technical explanation to follow. Oh, and some mild bitching, too.

I’m following the instructions I originally saw here, on IPython’s Launchpad site.  Yes, my instructions are merely a reprint of someone else’s bug report. More on that after I explain.

Quick instructions

I’m going to assume you haven’t downloaded anything, although if, like me, you wrestled with this for a while, you can still do these steps and it’ll work. It worked for me, anyway. :/

  1. Download the .egg for readline, presumably the latest version. Get IPython if you haven’t already. As of this writing, you can get it here at the IPython download site. You can s/i386/fat/ if you like.
  2. Copy it to a directory, such as ~/python.
  3. You can try to install readline and IPython: sudo easy_install readline ipython. One or both will fail.
  4. Open /usr/local/bin/ipython in your favorite text editor, and replace the contents of the file as described at the IPython Launchpad bug linked above. The key is to hardcode readline into the Python system path immediately after sys, and then to launch IPython explicitly.
  5. Launch ipython.

You should be OK now, tabbing and all. If you haven’t checked this shit out, using IPython for your system shell, I highly recommend that you do. It’s none too shabby. There’s a book on this, too.

Technical stuff after the jump.

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